Design and engineer a battery powered hand-operated device for home, garden or educational use that not only appeals to the mass market, but also meets the needs of a specific (underserved) user group.
All members of the group are interested in fitness and technology. We sought a way to embody these passions in an innovative product of general appeal, while also filling a gap in the market and serving currently excluded groups.
Our research revealed that the industry was failing to be inclusive enough - especially for those with Neuromuscular Disorders. These medical conditions require extreme care in managing daily energy levels. Potential product users that we interviewed were worried that exercising would drain their energy for the rest of the day.
We identified an opportunity to create a smart device for exercising that was inclusive and would also appeal to the wider market.
Primary research collation and presentation - The first part of the project was very research based, both in terms of user discovery and market analysis. The information collected and its analysis was presented in InDesign slides.
Secondary research - Potential users were interviewed as part of the design process.
Ideation and Sketching - each group member came up with many ideas. These were narrowed down to one from each person, based on a questionnaire circulated to potential users.
CAD - The final assembly ended up consisting of over 50 parts.We managed the design and production processes within the team using GitHub for version control.
Engineering Drawings - A drawing was created for each custom part within the overall design for manufacture.
End-to-end design - This project incorporated all aspects of design engineering, giving opportunity to integrate across various tasks and improve. project management.
Owain Pill, Jack Beaumont, Harris Mier, Max Matthews